Thursday, October 17, 2013

Wk07 Pixel Prop Final


2 comments:

  1. I think that you should play more with shadows and highlights especially on the stone hammer head itself. right now it looks very bland and has very little sense of depth.

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  2. line work and color work is good. you are starting to build out the textures. to upgrade the asset, apply shading on all the areas. build out the shadows and highlights to turn the parts into recognizable forms, ie cyliinders and cubes. then build out the smaller details, like the grip needs more lines and textures to define what its made of and its form.

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